Module:Items/List

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Documentation for this module may be created at Module:Items/List/doc

local items = {
SDRONE = {
name = "Shotgun Drone",
description = "Deploy a drone that automatically fires until it's out of ammunition.",
quantity = "3",
},
LSHIELD = {
name = "Light Shield",
description = "A shield that absorbs one shot. Protecting your precious hide for a little while.",
quantity = "5",
},
ARMACHINE = {
name = "Ammo Recycling Machine",
description = "Takes up to 150 ammo from unused types and redistributs it into ammo types you are currently using.",
quantity = "2",
},
OENGINE = {
name = "Overclock Engine",
description = "The G's might make you hurl but these are cutting edge overclock patches.",
quantity = "4",
},
LAMINE = {
name = "Lay Acid Mine",
description = "Deploy a mine that will spew acid if it comes in contact with anything.",
quantity = "9",
},
OZONE = {
name = "Overclock Zone",
description = "Creates a temporary zone that massively increases your ship's speed when entered.",
quantity = "2",
},
MBARRAGE = {
name = "Missile Barrage",
description = "Fire and forget... or fire and pray.",
quantity = "2",
},
APKIT = {
name = "Armor Patch Kit",
description = "Is your ship tired, run down, listless? Does it poop out at parties? Is it unpoopular? The answer to all your problems is in this little ol' repair kit.",
quantity = "1",
},
LMTMINE = {
name = "Lay Manual Trigger Mine",
description = "Deploy a mine that will explode with a flurry of bullets if you do... something. Haven't quite figured it out yet...",
quantity = "9",
},
BDRONE = {
name = "Basic Drone",
description = "Deploy a drone that automatically fires until it's out of ammunition.",
quantity = "3",
},
HSHIELD = {
name = "Heavy Shield",
description = "A shield that absorbs three shots. Don't get too comfortable though!",
quantity = "2",
},
RRIFT = {
name = "Reality Rift",
description = "Tears a massive vortex in space that pulls everything to it's center.",
quantity = "1",
},
ARKIT = {
name = "Ammo Recycling Kit",
description = "Takes up to 50 ammo from unused types and redistributes it into ammo types you are currently using.",
quantity = "4",
},
DAIDRONE = {
name = "Defensive AI Drone",
description = "Deploy a drone that circles your ship for a short while then drops in place. Fires a laser every time your ship fires.",
quantity = "5",
},
EDRONE = {
name = "Explosive Drone",
description = "Deploy a drone that explodes while circling your ship.",
quantity = "5",
},
ARKIT = {
name = "Armor Repair Kit",
description = "Is your ship tired, run down, listless? Does it poop out at parties? Is it unpoopular? The answer to all your problems is in this little ol' repair kit.",
quantity = "1",
},
GNUGGET = {
name = "Gold Nugget",
description = "This seems a bit useless at first... Maybe someone else wants it?",
quantity = "1",
},
HMDRONE = {
name = "Homing Missile Drone",
description = "Deploy a drone that automatically fires until it's out of ammunition.",
quantity = "3",
},
LMINE = {
name = "Lay Mine",
description = "Deploy a mine that will explode if it comes in contact with anything.",
},
NSTARS = {
name = "Ninja Stars",
description = "Tis a silly thing. Though their efficency is surely nothing to laugh at.",
},
LNMINE = {
name = "Lay Napalm Mine",
description = "Deploy a mine that will drop napalm if it comes in contact with anything.",
quantity = "9",
},
MRRIFT = {
name = "Mini Reality Rift",
description = "Tears a... decent sized... vortex in space that pulls everything to it's center.",
},
OAIDRONE = {
name = "Offensive AI Drone",
description = "Deploy a drone that follows your ship for a short while. Fires a laser every time your ship fires.",
},
LBOMB = {
name = "Launch Bomb",
description = "Deploy a bomb that explodes after a short delay.",
quantity = "6",
},
MEZONE = {
name = "Manic Energy Zone",
description = "Creates a temporary zone that lets you fire much faster for a short time after coming in contact with the zone. Feels like you're a kid in a bounce house.",
quantity = "3",
},
}
return items;